New World - Corbenic's Castle

Corbenic's Castle was a massive feat for New World. It became one of the largest POIs in the game.

On New World's Anniversary Release, I was responsible for providing Art Direction for my team in world building (block-out to final), props, modular kits, and assets for Monarch's Bluffs.

I am honored to have worked with an amazing team of artists at Lost Boys Interactive (listed below) and together we created an incredible POI, alongside the talented artists at Amazon Game Studios.

As the Associate Art Director, I touched on multiple aspects of development including; gray-boxing, art direction, coaching and mentoring, art management, asset tracking and scheduling.

Additional modeling and POI support for Corbenic's Castle by (LBI):

Clement Kirton
World Art / POI / Set Dressing

Dan White
Concept Art

Nathan Bachelder
Concept Art

Ilana Katz
Materials / Assets

Jonathan Caro
3D Modeling / Kit Building / Assets

Iva Bollig
Kit Building / Assets

Kat Read
Lighting Artist

Daz Dazio

Oliver Carr
Kit Building / Assets

Shawn O'Donnell